Geometry Representation Abilities: What is The Impact of Using The 6E-Instructional Model Integrated with Augmented Reality?

Sudirman Sudirman, Ardi Dwi Susandi

Abstract

 This research aims to analyze the impact of the 6E-Instructional Model Integrated Augmented Reality in improving students' 3D geometric representation abilities. A type of quasi-experimental design, one group pretest-posttest, is used for objective research of answers. The subjects of this research were 8th-grade students at a private school in Indramayu Regency, Indonesia, totaling 288 students divided into eight classes. Based on this number, one class of class VIII B was selected as the research sample. Furthermore, the research instrument uses a geometric representation ability test. In addition, the data obtained from the test results were analyzed using the paired sample t-test. The research concluded that AR technology can be integrated into constructivist learning, including 6E Instructional Mode. Furthermore, based on the paired sample t-test, it was concluded that using 6E-IM integrated AR increased the 3D geometric representation abilities of class VIII students in one of the private schools in the Indramayu Regency. Therefore, this research provides a foundation for advanced learning in mathematics, especially regarding integrated technology and learning models.


Keywords

Augmented reality, Representation 3D geometry, 6E Instructional Model

Full Text:

PDF

References

Alghadari, F., Herman, T., & Prabawanto, S. (2020). Factors affecting senior high school students to solve three-dimensional geometry problems. International Electronic Journal of Mathematics Education, 15(3), em0590. https://doi.org/10.29333/iejme/8234

Cho, J. Y., & Suh, J. (2019). Understanding spatial ability in interior design education: 2D–to–3D visualization proficiency as a predictor of design performance. Journal of Interior Design, 44(3), 141-159. https://doi.org/10.1111/joid.12143

Elia, I., van den Heuvel-Panhuizen, M., Gagatsis, A. (2018). Geometry Learning in the Early Years: Developing Understanding of Shapes and Space with a Focus on Visualization. In: Kinnear, V., Lai, M., Muir, T. (eds) Forging Connections in Early Mathematics Teaching and Learning. Early Mathematics Learning and Development. Springer, Singapore. https://doi.org/10.1007/978-981-10-7153-9_5

Fazelian, P., Ebrahim, A. N., & Soraghi, S. (2010). The effect of 5E instructional design model on learning and retention of sciences for middle class students. Procedia - Social and Behavioral Sciences, 5, 140–143. https://doi.org/10.1016/j.sbspro.2010.07.062Gargrish, S., Kaur, D. P., Mantri, A., Singh, G., & Sharma, B. (2021). Measuring effectiveness of augmented reality-based geometry learning assistant on memory retention abilities of the students in 3D geometry. Computer Applications in Engineering Education, 29(6), 1–14. https://doi.org/10.1002/cae.22424

Grau, F.G.I., Valls, C., Piqué, N., & Ruiz-Martín, H. (2021). The long-term effects of introducing the 5E model of instruction on students’ conceptual learning. International Journal of Science Education, 43(9), 1441-1458. https://doi.org/10.1080/09500693.2021.191835

Hake, R.R. (1999). Analyzing Change/Gain Scores. Dept. of Physics Indiana University. http://www.physics.indiana.edu

Hsiao, H. S., Chen, J. C., Chen, J. H., Chien, Y. H., Chang, C. P., & Chung, G. H. (2023). A study on the effects of using gamification with the 6E model on high school students’ computer programming self-efficacy, IoT knowledge, hands-on skills, and behavioral patterns. Educational technology research and development, 1-29. https://doi.org/10.1007/s11423-023-10216-1

İbili, E., Çat, M., Resnyansky, D., Şahin, S., & Billinghurst, M. (2019). An assessment of geometry teaching supported with augmented reality teaching materials to enhance students’ 3D geometry thinking skills. International Journal of Mathematical Education in Science and Technology, 51(2), 224–246. https://doi.org/https://doi.org/10.1080/0020739X.2019.1583382

lshehri, M. A. (2016). The Impact of Using (5E’s) Instructional Model on Achievement of Mathematics and Retention of Learning among Fifth Grade Students. IOSR Journal of Research & Method in Education, 6(2), 43–48. https://doi.org/10.9790/7388-06214348

Lin, K. Y., Hsiao, H. S., Williams, P. J., & Chen, Y. H. (2020). Effects of 6E-oriented STEM practical activities in cultivating middle school students’ attitudes toward technology and technological inquiry ability. Research in Science & Technological Education, 38(1), 1-18. https://doi.org/10.1080/02635143.2018.1561432Lin, Y. H., Lin, H. C. K., Wang, T. H., & Wu, C. H. (2023). Integrating the STEAM-6E Model with Virtual Reality Instruction: The Contribution to Motivation, Effectiveness, Satisfaction, and Creativity of Learners with Diverse Cognitive Styles. Sustainability, 15(7), 6269. https://doi.org/10.3390/su15076269

Medina-Herrera, L., Castro Pérez, J., & Juárez Ordóñez, S. (2019). Developing spatial mathematical skills through 3D tools: augmented reality, virtual environments and 3D printing. International Journal on Interactive Design and Manufacturing, 13, 1385-1399. https://doi.org/10.1007/s12008-019-00595-2

Mullis, I.V.S, Martin, M. O., & Foy, P. (2008). TIMSS 2007 International Mathematics Report. In International Association for the Evaluation of Educational Achievement (IEA) Published. Retrieved from http://isc.bc.edu/timss2003i/mathD.html

Mullis, Ina V.S, Martin, M. O., Foy, P., & Arora, A. (2011). TIMSS 2011 International Results in Mathematics. Boston: TIMSS & PIRLS International Study Center.

Mullis, Ina V.S, Martin, M. O., Foy, P., & Hooper, M. (2015). TIMSS 2015 International Results in Mathematics. Retrieved from http://timss2015.org/timss-2015/science/student-achievement/distribution-of-science-achievement

Omotayo, S. A., & Adeleke, J. O. (2017). The 5E Instructional Model: A Constructivist Approach For Enhancing Students’ Learning Outcomes In Mathematics. Journal of the International Society for Teacher Education, 21(2), 15–26.

Pittalis, M., & Christou, C. (2010). Types of reasoning in 3D geometry thinking and their relation with spatial ability. Educational Studies in Mathematics, 75(2), 191–212. https://doi.org/10.1007/s10649-010-9251-8

Pittalis, M., & Christou, C. (2013). Coding and decoding representations of 3D shapes. Journal of Mathematical Behavior, 32(3), 673–689. https://doi.org/10.1016/j.jmathb.2013.08.004

Rohendi, D., & Wihardi, Y. (2020). Learning Three-Dimensional Shapes in Geometry Using Mobile-Based Augmented Reality. International Journal of Interactive Mobile Technologies, 14(9), 48–60. https://doi.org/10.3991/ijim.v14i09.13035

Siwawetkul, W., & Koraneekij, P. (2018). Effectof 5E instructional model on mobile technology to enhance reasoning ability of lower primary school students. Kasetsart Journal of Social Sciences, 41(1), 40–45. https://so04.tci-thaijo.org/index.php/kjss/article/view/234874

Sudirman, S., Kusumah, Y. S., Martadiputra, B. A. P., & Runisah, R. (2023). Epistemological Obstacle in 3D Geometry Thinking: Representation, Spatial Structuring, and Measurement. Pegem Journal of Education and Instruction, 13(4), 292-301. https://doi.org/10.47750/pegegog.13.04.34

Sudirman, S., Rodríguez-Nieto, C. A., Dhlamini, Z. B., Chauhan, A. S., Baltaeva, U., Abubakar, A., ... & Andriani, M. (2023). Ways of thinking 3D geometry: exploratory case study in junior high school students. Polyhedron International Journal in Mathematics Education, 1(1), 15-34. https://doi.org/10.59965/pijme.v1i1.5

Sudirman, S., Kusumah, Y. S., & Martadiputra, B. A. P. (2022). Investigating the Potential of Integrating Augmented Reality into the 6E Instructional 3D Geometry Model in Fostering Students' 3D Geometric Thinking Processes. International Journal of Interactive Mobile Technologies, 16(6), 61-80. https://doi.org/10.3991/ijim.v16i06.27819

Sudirman, S., Kusumah, Y. S., & Martadiputra, B. A. P. (2021). Augmented reality blended learning instruction: the impact on growing motivation, attitudes, and knowledge in 3D geometry. Turkish Journal of Computer and Mathematics Education, 12(4), 674-683.

Sudirman, S., Mellawaty, M., Yaniawati, P., & Indrawan, R. (2020). Integrating local wisdom forms in augmented reality application: Impact attitudes, motivations and understanding of geometry of pre-service mathematics teachers’. International Journal of Interactive Mobile Technologies (iJIM), 14(11), pp. 91–106. https://doi.org/10.3991/ijim.v14i11.12183

Tezer, M., & Cumhur, M. (2017). Mathematics through the 5E Instructional Model and Mathematical Modelling: The Geometrical Objects. EURASIA Journal of Mathematics Science and Technology Education, 13(8), 4789–4804. https://doi.org/10.12973/eurasia.2017.00965a

Yaniawati, P., Sudirman, S., Mellawaty, M., Indrawan, R., & Mubarika, M. P. (2023). The potential of mobile augmented reality as a didactic and pedagogical source in learning geometry 3D. Journal of Technology and Science Education, 13(1), 4-22. https://doi.org/10.3926/jotse.1661

Refbacks

  • There are currently no refbacks.