Upaya Meningkatkan Prestasi Belajar Siswa melalui Metode Permainan pada Mata Pelajaran Bahasa Indonesia Kelas 1 SDN 1 Dalangan Tahun 2022

Isnamawati Isnamawati

Abstract

This research aims to improve the Indonesian language learning outcomes of grade 1 students at SD Negeri 1 Dalangan in 2022 using the game method. This research uses a classroom action research design with the Arikunto model (2013: 17). The research subjects were 20 grade 1 students at SD Negeri 1 Dalangan. The research object is the results of learning Indonesian with data collection instruments using observation sheets and tests. Data analysis techniques using quantitative descriptive analysis and qualitative descriptive analysis. Based on the results obtained, it can be concluded that the increase in learning outcomes using the game method for grade 1 SD Negeri 1 Dalangan has increased. The results of the research showed that the average class score in cycle I was 72, while in cycle II the class average reached a score of 90 with good criteria and everything was completed. In this way students can master Indonesian language is better.

Keywords

Indonesian language, Games, learning achievement

Full Text:

PDF

Refbacks

  • There are currently no refbacks.