Penerapan STAD Berbasis Game Math Market untuk Meningkatkan Keterampilan Kolaborasi Siswa Kelas II SD

Nunik Wulandari, Nur Fajrie, Muhamad Rustanto

Abstract

Mathematics learning in grade II elementary school not only requires mastery of numeracy skills, but also students' skills in communicating, cooperating, sharing tasks, and helping friends. Initial observations of 28 students showed that 18 students (64%) were interested in mathematics and mastered addition and subtraction, while 10 students (36%) were less interested and had not mastered addition optimally, with an average initial learning outcome of 73. Learning that tends to be individual limits the opportunities for peer tutors and collaboration. This study aims to improve collaboration skills and mathematics learning outcomes through the Student Teams Achievement Division (STAD) type Cooperative Learning model based on the Math Market game. The Kemmis and McTaggart Classroom Action Research model was carried out in two cycles on 28 grade II students. Data were collected through observation, learning outcome tests, interviews, documentation, and field notes. In the first cycle, 21 students (75%) were able to perform addition and subtraction operations with an average learning outcome of 79 and collaboration skills of 85%. In the second cycle, 25 students (89.29%) were able to participate in the learning and complete the operation with an average of 83 and collaboration of 91%. Three students still need teacher assistance in simple level calculation operations. The implementation of Math Market-based STAD can create more interactive, contextual, and collaborative mathematics learning.

Keywords

STAD; Math Market; Interactive Games; Collaboration Skills; Elementary School Mathematics

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