Penggunaan Media Kartu Berbahasa Indonesia-Mandarin Terhadap Pemahaman Materi Biologi Siswa Bilingual Di Pontianak

Reni Marlina, Yokhebed Yokhebed, Lily Thamrin

Abstract

Instructional media in the learning process not only as a tool but a messenger or learning information that must be in accordance with the student needs. In this study, researchers developed a media that integrates biology learning with Mandarin so that when students learn biology, also simultaneously recognize objects in biology and organizational level of life in Mandarin. Instructional media that will be made in the cards form contains about the object and scope of biology. The purpose of this study is to measure the effectiveness of Indonesian-mandarin biology card on biology learning outcomes for secondary school. The method used is one shot case study. Research is done through the preparation, implementation, and data analysis. The results of the use media of Indonesian-mandarin card seen based on the average value of learning outcomes obtained test of 76.29% with mastery learning is in good criteria. Thus it can be concluded that the use of Indonesian-mandarin card can be one strategy to improve student learning outcomes in biology learning.

Keywords

media; biology card; material understanding

References

Amerudin, Ariyati, E., & Mardiyaningsih, A.N. (2013). Deskripsi Kesulitan Belajar dan Faktor Penyebabnya Pada Materi Fungi Di SMA Islam Bawari Pontianak dan Upaya Perbaikannya.

Retrieved from jurnal.untan.ac.id/index.php/jpdpb/article/viewFile/3265/pdf.

Ariadi, S. (2017). Edugame Pengenalan Bagian-Bagian Tubuh Manusia Dengan Tiga Bahasa Berbasisi Android. Surakarta: Universitas Muhammadiyah Surakarta.

Arsyad, A. (2011). Media Pembelajaran. Jakarta, Indonesia: PT. Raja Grafindo Persada.

Aqib, Z., dkk. (2009). Penelitian Tindakan Kelas. Bandung, Indonesia: CV. Yrama Widya.

Barrass, R. (1984). Some Misconseptions and Misunderstandings Perpetuated by Teachers and Textbooks of Biology. Journal of Biological Education, 18 (3). 201 – 206.

Bonwell, C., & Eison, J. (1991). Active Learnin: Creating Excitement in The Classroom (ASHE-ERIC Higher Education Report No.1). Washington DC: George Washington University Press.

Fajriyah, U.N., & Churiyah, M. (2016). Utilizing Instructional Media For Teaching Infrastructure Administration. Journal of Education and Practice 7 (6). 100 – 111.

Hanafiah, N & Suhana, C. (2012). Konsep Strategi Pembelajaran. Bandung, Indonesia: Refika Aditama.

Hermaya, Miladiansyah, & Angreni (tanpa tahun).

Rancang Bangun Game Edukasi Pengenalan Taksonomi Hewan Mamalia Vertebrata Menggunakan Unity 3D. Retrieved from eprints.mdp.ac.id/1778/

Hidayatussaadah, R., Hidayati, S., & Umniyatie, S. (2016). Identifikasi Kesulitan Belajar Siswa pada Materi Archaebacteria dan Eubacteria Di SMA Negeri 1 Muntilan. Jurnal Pendidikan Biologi, 5 (7). 58 – 69.

Juni, M.H., & Afiah, N. (2014). Research Design. International Jornal of Public Health and Clinical Sciences, 1 (2). 153 – 162.

Kemendikbud. (2013). Kerangka Dasar Kurikulum 2013. Jakarta, Indonesia: Kementerian Pendidikan dan Kebudayaan Direktorat Jenderal Pendidikan Dasar.

Khodijah, N. (2014). Psikologi Pendidikan. Jakarta, Indonesia: Rajawali Press.

Klees, G. & Piepenbring, M. (2017). Animated Life Cycles of Fungi and Plants With Spores For Teaching. Journal of Biological Education, 52 (2), 130 – 142.

Klemm, E.B., & Tuthill, G. (2003). Best Practices. International Instructional Media, 30 (2), 177 – 193.

Makmun, A. S. (2004). Psikologi Kependidikan: Perangkat Sistem Pengajaran Modul. Bandung, Indonesia: PT. Remaja Rosdakarya.

Mulyati. (2005). Psikologi Belajar. Yogyakarta, Indonesia: ANDI.

Purwanto. (2008). Metodologi Penelitian Kuantitatif. Yogyakarta, Indonesia: Pustaka Pelajar.

Rahmatin, R & Khabibah, S. (2016). Pengembangan Media Permainan Kartu Umath (Uno Mathemathics) Dalam Pembelajaran Matematika Pada Materi Pokok Operasi Bilangan Bulat. Mathedunesa Jurnal Ilmiah Pendidikan Matematika, 1 (5).

Susilana, R. & Riyana, C. (2008). Media Pembelajaran. Bandung, Indonesia: CV. Wacana Prima.

Syaefudin, U. & Syamsudin,A. (2007). Perencanaan Pendidikan. Bandung, Indonesia: PT. Remaja Rosdakarya.

Wilson, K.B. (2014). Impact of Emerging Technologies on Teacher Education: Experiences of Teacher – Trainees, Journal of Education and Practice. 5 (28). 168 – 175.

Zaenal, A. (2003). Media dan Sumber-sumber Belajar. Surakarta, Indonesia: UMS.

Zarisma, U., Qurbaniah, M., & Muldayanti, N.D. (2016). Identifikasi Kesulitan Belajar Siswa Pada Materi DuniaTumbuhan Kelas X SMA Negeri Sambas. Retrieved from repository.unmuhpnk.ac.id/280/1/JURNAL%20UMI%20ZARISMA.pdf

Zunitasari, D., Hidayati, S., & Triatmanto. (2016). Identifikasi Kesulitan Belajar Protista Pada Siswa Kelas X Semester I SMA Negeri 1 Muntilan Tahun Ajaran 2015/2016. Jurnal Pendidikan Biologi, 5 (6). 17 - 27.

Refbacks

  • There are currently no refbacks.