The Effect of the Marbel Educational Game on Young Children’s Ability to Recognize Geometric Shapes

Ayu Rizkia, Indah Dwi Sartika, Fahmi Fahmi

Abstract

The ability to recognize geometric shapes refers to a child’s ability to identify, distinguish, and understand various basic shapes in their surroundings, both visually and through direct experience. However, observations indicate that the ability of children in Group A to recognize geometric shapes remains relatively low. This situation is attributed to the use of limited and unengaging learning materials, which cause the children to become easily bored. This study employs a quantitative approach using an experimental method and a one-group pretest-posttest design. The research subjects consist of 11 children in Group A1. Data were collected through tests and observations, then analyzed using validity tests, reliability tests, normality tests, homogeneity tests, and hypothesis testing via the Paired-Sample t-Test. The results indicate an improvement in the children’s ability to recognize geometric shapes following the use of the Marbel Educational Game. This improvement is evident from the comparison of pretest and posttest scores. The hypothesis test showed that the Sig. value (two-tailed) was 0.000, meaning 0.000 < 0.05; therefore, H₀ was rejected and H₁ was accepted. This confirms that the use of the Marble Educational Game has a significant effect on the ability of children in Group A at RA Plus Fatahul Wardah Palembang to recognize geometric shapes.

Keywords

marbel educational game; geometric shapes; group A children

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