Konsep Elemen Ruang Imajinatif melalui Pola Inhabitation dengan Materialitas Virtual pada Perpustakaan
Abstract
This paper explores the initial stages of design from issues, context, to problems related to the development of real and virtual technology, especially the phenomenon of inhabitation in the library building. The aim of this design-based research is to increase motivation and learning effectiveness, as well as maintain the function of the physical library building in the future with integrative virtual technology. The data collection method uses literature reviews as secondary data, and naturalistic research methods as primary data to validate theory and produce aspects and principles of inhabitation in real and virtual contexts that can be applied in library.. The results of this research are the concept of imaginative space elements that represent inhabitation patterns in various interactions and atmospheres in library design. The benefit of the research is knowing how the integrative application of technology in libraries can improve and develop the function of reading and learning spaces interactively and effectively.
Keywords
Full Text:
PDFReferences
ALA American Library. 2022. “Definition of a Library : General Definition.”
Araiza-Alba, Paola, Therese Keane, dan Jordy Kaufman. 2022. “Are we ready for virtual reality in K–12 classrooms?” Technology, Pedagogy and Education 31 (4): 471–91. https://doi.org/10.1080/1475939X.2022.2033307.
Beckmann, John. 1998. “The Virtual Dimension: Architecture, Representation, and Crash Culture.” Dalam The Virtual Dimension: Architecture, Representation, and Crash Culture. New York: Princeton Architectural Press.
Byers, Terry, Elizabeth Hartnell‐Young, dan Wesley Imms. 2018. “Empirical evaluation of different classroom spaces on students’ perceptions of the use and effectiveness of 1‐to‐1 technology.” British Journal of Educational Technology 49 (1): 153–64. https://doi.org/10.1111/bjet.12518.
Capillé, Cauê, dan Sophia Psarra. 2014. “Space and planned informality: Strong and weak programme categorisation in public learning environments.” A/Z ITU Journal of the Faculty of Architecture 11 (2).
Carvalho, Lucila. 2021. “(Re)Shaping spaces for learning.” The New Zealand Annual Review of Education 26 (Juli):52–59. https://doi.org/10.26686/nzaroe.v26.6858.
Creswell, John W. 2013. Research Design: Qualitative, Quantitative, and Mixed Methods Approaches [Fourth Edition]. London: SAGE Publications, Inc.
Dayurni, Popi, Fahmi Rizal, dan Ambiyar Ambiyar. 2020. “Kontribusi Lingkungan Belajar Terhadap Kemampuan Literasi Teknologi Siswa di SMKN 7 dan 9 Padang.” Jurnal Aplikasi IPTEK Indonesia 4 (2): 75–80. https://doi.org/10.24036/4.24326.
Galal, Kareem S. 2020. “The Evolution Of The Function And Design Of Spaces In Academic Libraries Through The Digital Era.” Architecture and Planning Journal (APJ) 26 (2). https://doi.org/10.54729/2789-8547.1037.
Gonabadi, Mohammad Ehsan, Khosro Sahaf, dan Ehsan Dorari Jabarooti. 2020. “Phenomenological Reading of Dwelling; Explaining How Humans Find Dwelling in the World from Heidegger’s Point of View.” Creative city design 3 (2): 69–78.
Iqbal, Saima, Safia Niazi, dan Muhammad Hafeez. 2021. “Developments on Technology Integration in Language Teaching and Learning.” Global Educational Studies Review VI (III): 21–28. https://doi.org/10.31703/gesr.2021(VI-III).03.
KPAI. 2020. “Hasil Survei Pemenuhan Hak Dan Perlindungan Anak Pada Masa Pandemi Covid-19.” Jakarta.
Mystakidis, Stylianos, dan Vangelis Lympouridis. 2023. “Immersive Learning.” Encyclopedia 3 (2): 396–405. https://doi.org/10.3390/encyclopedia3020026.
Nusselder, Andre301. 2009. Interface fantasy : a Lacanian cyborg ontology. Short circuits.
Picon, Antoine. 2021. The Materiality of Architecture. The Materiality of Architecture. https://doi.org/10.5749/j.ctv1dwq1vq.
Plowright, Phillip D. 2014. Revealing Architectural Design: Methods, Frameworks and Tools. London: Routledge.
Rogers, J., M.A. Schnabel, dan T.J. Moleta. 2019. “Reimagining Relativity Transitioning the physical body into a virtual inhabitant.” Intelligent and Informed - Proceedings of the 24th International Conference on Computer-Aided Architectural Design Research in Asia 2:727–36.
Shaver, Gilbert J., dan Albert Hofstadter. 1973. “Martin Heidegger: Poetry, Language, Thought.” boundary 2 1 (3). https://doi.org/10.2307/302317.
Vartiainen, Henriikka, Matti Tedre, Anssi Salonen, dan Teemu Valtonen. 2020. “Rematerialization of the virtual and its challenges for design and technology education.” Techne Series - Research in Sloyd Education and Craft Science A 27 (1 SE-Artiklar).
Vassilakaki, Evgenia, dan Valentini Moniarou-Papaconstantinou. 2021. “Library space and COVID-19: Re-thinking of place and re-designing of digital space.” Dalam Libraries, Digital Information, and COVID, 207–13. Elsevier. https://doi.org/10.1016/B978-0-323-88493-8.00038-0.
Voronkova, Ivanna, dan Viktor Proskuriakov. 2020. “Architectural metamorphoses in libraries of the future.” Środowisko Mieszkaniowe, no. 32, 19–23. https://doi.org/10.4467/25438700SM.20.023.12887.
Zeisel, J. 1984. Inquiry by Design: Tools for Environment-Behavior Research. Cambridge: Cambridge University Press.
Refbacks
- There are currently no refbacks.