Upaya Meningkatkan Hasil Belajar Matematika Tema 1 Diriku pada Peserta Didik Kelas I B SD Negeri Kasreman Melalui Permainan Scrabble di Semester I Tahun Pelajaran 2018/2019
Abstract
The type of this research is a Class Action Research (CAR) with the purpose to
analyze the Mathematic learning outcome on the First Chapter about Myself of the students of
Class I B the Elementary School of Kasreman with the scrabble game on the first Semester of
the 2018/2019 year academic. The subjects of this research are the students of Class I B the
Elementary School of Kasreman on the first Semester of the 2018/2019 year academic as much
as twenty three children; consist of ten boys and thirteengirls. The data resources of this
research are relating with learning activities and learning outcomes. Techniques of collecting
data of this research are non test technique and test technique. Technique of analyzing data of
this research is comparative description. The procedure of this research is the Kemmis and Mc
Taggart’s cycle model. The results of this research are 1) the Mathematic learning on the First
Chapter about Myself with the scrabble game is a group task, 2) the Mathematic learnings on
the First Chapter about Myself with the scrabble game are a practically simple rules, 3) the
Mathematic learning on the First Chapter about Myself with the scrabble game areincreasing
the learning activities in actively discussing, cooperating collaboration, very actively
answering the questions form the teacher and other students, very actively asking the questions
and 4) the Mathematic learning outcomes on the First Chapter about Myself with the scrabble
gameare increasing. The learning outcomes on the Early Condition are 53,91 for the average
and 30,43% for the completeness. The learning outcomes on the First Cycle are 69,56 for the
average and 65,21% for the completeness. The learning outcomes on the Second Cycle are
82,6 for the average and 86,95% for the completeness.
Keywords
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