Workshop dan pendampingan desain pembelajaran IPAS berbasis multimedia interaktif bagi guru sekolah dasar untuk mendukung SDGs 4

Idam Ragil Widianto Atmojo, Roy Ardiansyah, Dwi Yuniasih Saputri, Matsuri Matsuri, Fadhil Purnama Adi

Abstract

The nationwide provision of Interactive Flat Panels (IFP) to Indonesian primary schools has not been matched by teachers’ capacity to design technology-integrated learning. This community service program aimed to improve primary school teachers’ competence in designing natural and social science (IPAS) learning supported by interactive multimedia, as a contribution to SDG 4 (quality education) and SDG 17 (partnerships for the goals). The program involved 25 teachers at SD Muhammadiyah 5 Kadipiro Surakarta and used a collaborative approach in three stages: pre-training (needs analysis and focus group discussion), implementation (a workshop combining expert presentation, demonstration and hands-on practice, followed by three weeks of hybrid mentoring), and program evaluation (pre-test, post-test, response questionnaire and monitoring). The mean competence score increased from 65 to 84 (N-gain 0.54, moderate category), with the largest gain in theoretical understanding of instructional design. Teachers produced Genially-based interactive multimedia that integrates visual simulation with gamified formative assessment, and 84% reported greater confidence in using digital platforms in daily teaching. Peer tutoring between younger and senior teachers effectively reduced the gap in basic IT skills. A structured workshop followed by sustained mentoring is an effective model for strengthening technology integration in primary IPAS learning.

Keywords

Self Regulated Learning; Computational Thinking Skill; Pembelajaran IPAS; Sekolah Dasar; Kurikulum Merdeka

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