DEVELOPING ELECTRICAL SYSTEM GAME MEDIA ON MECHANICAL ENGINEERING EDUCATION STUDY PROGRAM

Efri Meldianto, Didik Rohmantoro, Sapitri Januariyansah

Abstract

This study aims to generate a learning media in the form of a game to be used in learning the electrical system and automotive electronics courses. The type of this research is a research and development study. The setting for it is in the mechanical engineering study program at Sriwijaya University. The subject of this research is the learning media which later is developed to be the game media.

There are three stages on this research. They are planning, developing, and evaluating. The data collection technique is in the form of questionnaire and interview. The survey is used to find the students’ response to the product. Next, the meeting is conducted to probe the problems and deficiencies of the product.  Further, the expert validation is also done to find the qualification and validation of the product.

The results of this study are (1) based on the evaluation, the expert validation, and the individual trial, the learning media is stated as valid for its design and content aspects which later has several revisions based on the suggestion and the comment from the expert and the students. (2) The small group evaluation stage, it gets the questionnaire score for 79.16%, and from the field trials evaluation, it receives the percentage score for 81.24%. Therefore, the developed game media from the researchers can be considered as suitable to be used in the learning process.

Keywords

learning media; research and development; game media; electrical system; automotive electronics

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